These books just keep on getting better and better – I can’t seem to put them down! I’ll admit, I was a bit skeptical after the first book, but now I’m embroiled in the adventure and can’t wait to find out what happens next! (Good thing I have the rest of the series sitting on my bookshelf!) From now on I’m going to view the first book as a new TV show pilot – something you have to push your way through even though it’s often somewhat crappy. The pilot is necessary, to set the scene and introduce the characters. I’m hoping the Beyonders trilogy will follow the same trajectory.
So as I said before, “Fablehaven: Grip of the Shadow Plague” continues from book 2 as Kendra, Seth, and other members of Fablehaven continue their battle against the Society of the Evening Star. Once again we meet a slew of new characters with cool new powers and interesting back stories. We also get to take a journey to another of the super secret preserve and get a better understanding of the story’s universe. The main plot of this book centers around further conflict with the Society of the Evening Star and Fablehaven’s fight against a mysterious plague that turns good things into evil ones. And that’s all I’ll say about that (I don’t want to give anything away!)
What I do enjoy (and in a lot of cases dread) about this series is that Mr. Mull has no compunction when it comes to killing off characters. It reminds me a bit of George R.R. Martin’s “Song of Fire and Ice” series, but not quite as extreme. I’m always a bit on edge every time the characters go on an adventure or face danger because I’m never quite sure who’s going to come back alive, and I think this gives the books a sense of….not urgency but reality that a lot of books (and movies) don’t have. In a lot of ways, this makes the books far more complex than I originally thought – which also makes it far more enjoyable than I originally thought. Back to reading!